Right-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. He has yellow fur. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Right-Handed was born the youngest of three triplets. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Deep green spinel (50 gp). Eye agate (13 gp).
Fulbar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He wears his silver hair up. His eyes, though not visible through his cowl, are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Religious. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 15
Hit Points 73 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.
Jak Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is cut close to his head. His eyes are likewise green.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Jak has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and wants a kiss
Flaws: Impulsive, Disease. Bonds: Has a crush, Immigrant, Job. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Alberich Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy red hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Seamstress.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Military. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
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