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Advanced [show]


Travok Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Crown-heir like his mother before him.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Artistic. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Travok Torevir, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" northern man, he is dressed in an above average manner. He has blue crest. His eyes, though not visible through his cowl, are red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 18 (+4)16 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His cinnamon fur is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Slave, Criminal record. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Nimble In the Wind, Male Tabaxi Ranger 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp. A silver and pearl hairclip (100 gp). Large well-done wool tapestry (600 gp). Solid gold idol (200 gp). 1 Healer’s kit.


Social Check DCs


Immeral Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Miner uniform. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: Immeral was born in the south. At a young age he loved to build and create. His childhood dream was to be a Crown-heir, but he was a colossal failure. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Immeral Yaeldrin, Male Elf Commoner 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (70 gp). Sapphire pendant on gold chain (2900 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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