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NPC Generator

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Advanced [show]


Varis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Varis Lathalas, Male Elf Commoner 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1500 sp. 1 Crowbar.


Social Check DCs


Riardon Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black painted combat armor at almost all times. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Riardon wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west his family was never financially stable. Riardon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Riardon Meliamne, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)18 (+4) 16 (+3)11 (+0)
Skills Medicine +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jet (140 gp). Jade (140 gp). Iolite (40 gp).


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with deerstalker hat. His brown fur, when down, is lengthy. His copper eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Passionate. Flaws: Forgetful, Greedy. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Emerald Plume, Male Tabaxi Fighter 10
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. Blue quartz (9 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Zircon (80 gp). Chrysoberyl (50 gp).


Social Check DCs


Fibblestib Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has brown hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.

History: Gifted from a young age, Fibblestib studied abroad. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and to unite with his sister

Ideals: Gifted. Bonds: Guardian, Attractive, Family, Religious. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Fibblestib Folkor, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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