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NPC Generator

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Advanced [show]


Beiro Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: Beiro hails from a village terrorized by gnolls. Beiro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To find somewhere to settle down; and many gnolls want him driven away

Flaws: Selfish, Mundane. Bonds: Job, Enemies, Nature. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Beiro Qualanthri, Male Elf Warrior 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: Deep green spinel (60 gp).


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He wears a colorful flower in his blonde hair. He has a dull look in his violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Darrow Wildheart, Male Halfling Adept 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 19 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 70 pp. Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has beige fur. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: Trail was raised in a hard working conservative environment. Through the years after Trail was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trail's mother didn't care for him much, and the feeling was mutual. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Trail Prim Posies, Male Tabaxi Wizard 7
Medium (5'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 17 (+3)17 (+3)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 13
Languages Common, Terran, Goblin, Elven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 700 gp. Brass mug with jade inlays (200 gp). Gold music box (2000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur has been sun bleached extensively. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. During his travels, Pelt and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pelt discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pelt fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Pelt Plume, Male Tabaxi Sorcerer 8
Medium (5'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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