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NPC Generator

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Advanced [show]


Enialis Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple white robe with blue stripes complete with hood. He wears a feathered hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Enialis embodies much of what other species detest in the Elves. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west, but his parents moved at a very young age to the north. He moved out north to avoid the crime he committed. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Enialis Berevan, Male Elf Adept 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Azurite (15 gp).


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: He comes from a rich western family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Aramil Xiloscient, Male Elf Rogue 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Silver ewer (30 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Baradad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. His scarlet crest is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Baradad Yarjerit, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. A delicate brass dragon egg (40 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (700 gp).


Social Check DCs


Az-Rans Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has wavy red hair. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Disease, Insane. Bonds: Criminal record, Job. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Az-Rans Garfield, Male Half-Orc Expert 5
Medium (6'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. Hematite (15 gp). Alexandrite (800 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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