Tûmhom Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: Tûmhom hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tûmhom was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 70 pp. Blue quartz (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his blue crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: Donaar was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Donaar took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dragonborn people; and he's looking for his big break
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 110 gp.
Gerard Graham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has a long silver beard with little hanging trinkets. He has blue eyes and a white hat with a brown feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: Human compassion; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Fearful, Antagonistic, Racist. Bonds: Job. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: White pearl (80 gp).
Skoth Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of death on his torso. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Skoth was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Soapmaker like his mother before him.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Freshwater pearl (15 gp). Rock crystal (30 gp). Rhodochrosite (15 gp). Zircon (30 gp). Malachite (15 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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