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NPC Generator

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Advanced [show]


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Knight. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is a great chef.

History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Knight. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Job, Poor. Occupation: Knight

Voice: French accent

Attributes [hide]

Stannor Fastfoot, Male Halfling Paladin 9
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 39 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is braided into rings. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Fletcher, Bucklal learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Fletcher soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Military, Job. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Bucklal Fastfoot, Male Halfling Aristocrat 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear white pants and tee shirts. His white hair is lengthy. He has gray eyes and a white hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Trey was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Map Maker job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Joker, Justice, Impeccable. Bonds: Family, Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Trey Mancilla, Male Half-Elf Aristocrat 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +6, Stealth +8
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 2000 gp. Iolite (80 gp). Tiger eye turquoise (11 gp). Sardonyx (80 gp). Black pearl (900 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a pixie cut. His eyes are a pleasant violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Erevan Xiloscient, Male Half-Elf Cleric 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs

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