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NPC Generator

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Advanced [show]


Rûg Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has wavy brown hair. His amber eyes peer out from beneath his feathered tan hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: He was born at the edge of vast plains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Nature, Family. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Rûg Northcott, Male Half-Orc Commoner 4
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Ratanák Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green tunic with red highlights, and long black pants that bunch up around his shoes. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. Ratanák liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Flaws: Ugly, Shy, Lazy. Bonds: Poor, Nature, Enemies. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Ratanák Marston, Male Half-Orc Warrior 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 2 Acid flasks.


Social Check DCs


Art In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green trousers with black and green striped suspenders. He wears various colorful collared shirts. His lavender fur is matted, messy, and big. He has yellow eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Art was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Art In Shadow, Male Tabaxi Barbarian 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Fargas Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His white hair is smooth and relatively long. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Fargas began to lead the lost caravan. He left for the south, certain he would find work there.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Fargas Stoutman, Male Halfling Fighter 9
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 67 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs

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