Rael Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports red clothing, slightly heavier than average wear. His hair is short and black. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Aquamarine (1000 gp). Zircon (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Stannor Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform. He carries a battered dagger and tarnished ceremonial dagger as well. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Stannor studied abroad. A gifted student he started as a Seamstress, but he got bored and became a Spice Merchant. He has worked as a Spice Merchant like his mother before him.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 52 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 400 pp. Eye agate (5 gp). Red garnet (40 gp). Blue quartz (5 gp). Black star sapphire (900 gp). Black pearl (1000 gp). Deep green spinel (40 gp). Rhodochrosite (5 gp). Golden yellow topaz (1000 gp). Carnelian (30 gp). Red-brown spinel (40 gp). Blue quartz (5 gp). Obsidian (5 gp). Peridot (30 gp). Alexandrite (1000 gp). Jade (40 gp). Eye agate (5 gp). White opal (900 gp). Eye agate (5 gp).
Namfoodle Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His auburn hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Namfoodle and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His moppish white hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 18th year, his parents were killed by a goblins raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Religious, Enemies, Adventurer. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp.
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