Mormog Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered lance and tarnished greatsword as well. He has brown hair. He has a dull look in his violet eyes.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Black opal (1300 gp). Red spinel (40 gp). Golden pearl (40 gp). 1 Minor magic item.
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man likes to wear green tank tops with brown pants. His clothes are grease stained in places. His brown fur is thinning but still full. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of western immigrants he idolized his father. Cask was born on a far western desert where he grew up under the tutelage of his father, an expert Glassblower. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Hupe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tattered old clothes. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Azurite (6 gp). Alexandrite (200 gp).
Great Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears a green costume with the symbols of the sun god on his torso. He wears a colorful flower in his black fur. His hazel eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 89 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 1900 pp. Sapphire pendant on gold chain (1900 gp). Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (70 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Sapphire pendant on gold chain (1900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

