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NPC Generator

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Advanced [show]


Don Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears pastel leather gloves, a pastel jacket, and tight pants. He wears his red hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Unemployed, Don learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Insane, Secretive, Greedy. Bonds: Job, Family. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Don Evans, Male Half-Elf Paladin 7
Medium (5'5") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 15 (+2)18 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His copper crest is still thick. His gold eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Blacksmith, Zedaar learned a great deal about his mother's area of expertise. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Zedaar Linxakasendalor, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Barakas Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a green coat over a violet low-cut shirt, and a deerstalker hat upon his head. His hair is black and curly. His black eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Fisher, Barakas learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Fisher job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Logical. Bonds: Criminal record, Job, Family. Occupation: Fisher

Voice: German accent

Attributes [hide]

Barakas Amuse, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50 pp. Rhodochrosite (11 gp). Aquamarine (1600 gp). White pearl (70 gp).


Social Check DCs


Ethereal Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears pastel cloth garments or leather armor. He wears a feathered hat to cover his moderate length red fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He has achieved small success as a Bather.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Mentor, Job. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Ethereal Of Ivory, Male Tabaxi Barbarian 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 103 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Eye agate (7 gp). Deep green spinel (150 gp).


Social Check DCs

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