Darrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light brown in addition to tight pants. His hair, while still mostly red, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Dwarven culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Locksmith mother left him crippled. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and balancing his hectic life and new adventurer responsibilities is difficult
Flaws: Racist, Disease. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Pog Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: He was born in the north, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Emotional, Racist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. 4 Smokesticks.
Gilthur Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy red hair. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Locksmith, who enjoyed hunting, Gilthur was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Athletic, Extrovert. Flaws: Secretive, Addict. Bonds: Nature. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 90 gp. A roughly beaten golden orb (110 gp).
Braak Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears baggy black pantaloons and a blue scarf. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Braak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To pay off his debts; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Criminal record, Debt. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 77 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Pink pearl (80 gp). Silver pearl (80 gp). Jasper (20 gp). Fiery yellow corundum (700 gp). Eye agate (16 gp). Lapis lazuli (16 gp).
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