Great In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His fur is short and orange. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Addict, Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
Possessions: 10 pp. Chalcedony (30 gp). Aquamarine (200 gp). Star ruby (700 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Simon Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple tan robe with black stripes complete with hood. His brown hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Simon was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Poor, Attractive, Family. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His blonde hair is lengthy. His fierce gray eyes like to dwell on things.
Personality: Dayereth is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and many orcs want him driven away
Ideals: Optimist. Flaws: Depressed, Addict. Bonds: Nature, Enemies. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled electrum ring (7000 gp). Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A roughly beaten golden orb (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Medium magic item.
Tarak Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has a hunchback. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.
Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Tarak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 115 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
Possessions: 8000 sp.
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