Fibblestib Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tan leather gloves, a tan jacket, and tight pants. His hair, while still mostly silver, has prominent grey streaks. He has several tiny ruby earrings on each ear.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Fibblestib does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Fibblestib hails from a village terrorized by giants. When Fibblestib reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Fibblestib was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Hedonist, Depressed. Bonds: Rich, Military, Enemies. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Nimble Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His fur is short and cinnamon. His eyes are blue.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Nimble's homeland. Nimble decided to take the middle way and become a bodyguard. He has taken up work as a Farmer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Fighting. Flaws: PTSD, Insomniac. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 73 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (500 gp).
Serpent Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large tan mantle and cape that has been intricately interwoven into his brown robe, and sports empty pouches on his belt. His fur, while still mostly brown, has prominent grey streaks. His copper eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Serpent reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Depressed, Fearful, Disease. Bonds: Military, Family. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown fur is drawn into a tight pony tail with a card scrunchie. His ears are large.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Fire opal (1600 gp). Brown-green garnet (50 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Deep blue spinel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


