Alvyn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy grey pantaloons and a brown scarf. His black hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 2000 sp. 4 Holy water.
Damakos Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his longbow always slung over his shoulder. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. His skin is flawless and his silver eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 6 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arumawann Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy silver hair. His violet eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a necromancer, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor, Family. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 40000 sp. Amethyst (80 gp).
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket, and he perpetually has his mace ready. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Jeweler job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and to be a seamstress again
Ideals: Fighting, Joker, Impeccable. Flaws: Insane. Bonds: Rich, Job. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee.
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