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NPC Generator

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Advanced [show]


Balam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His brown hair is knotted and matted. His red eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast plains. Balam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Balam Tranquil, Male Tiefling Cleric 9
Medium (6'5") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and carries rapiers. He has dyed his greying white hair a little too much giving a sharp white color. His fierce silver eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker mother left him crippled. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease, Insomniac. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Forcas Blame, Male Tiefling Barbarian 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Jasper (20 gp). Blue quartz (14 gp). Pink pearl (60 gp). 1 Minor magic item.


Social Check DCs


Bucklal Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His auburn hair is cut short. His blue eyes are slightly larger than normal.

Personality: Eccentric and domineering, Bucklal will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Criminal record, Slave. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Bucklal Deephollow, Male Halfling Warlock 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Gerald Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with green socks and a vest with buckled shoes. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against giants; and further expansion of business

Ideals: Impeccable, Artistic. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Gerald Staurheim, Male Half-Elf Warlock 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 gp. A small bag of saffron. (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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