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NPC Generator

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Advanced [show]


Azdûsh Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. He wears his black hair up. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Azdûsh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azdûsh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined, Professionalism. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Azdûsh Stanford, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white cloak. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Optimist, Extrovert, Impeccable. Flaws: Disease. Bonds: Rich. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Berrian Connors, Male Half-Elf Adept 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Blue quartz (6 gp). Peridot (70 gp). 7 Acid flasks. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes, and carries sickles. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by orcs. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Nature, Enemies, Job. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orryn Wildwander, Male Gnome Commoner 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Iolite (20 gp).


Social Check DCs


Ratbag Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and brown robe with the hood down. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Overbrimming with self-confidence, Ratbag isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ratbag was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Ratbag Quinton, Male Half-Orc Commoner 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp. Obsidian (10 gp). 1 Masterwork Common Melee.


Social Check DCs

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