Ratak Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Opinionated, Optimist. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 10)
Armor Class 14
Hit Points 77 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +8 / 3d6+4, Grapple +5
Possessions: 130 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Finely wrought small gold bracelet (30 gp). Old masterpiece painting (1200 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He usually wears his black robe and has his greataxe always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His thin eyebrows rest above his beady gold eyes.
Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Slave, Rich. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 500 gp. Silver chalice with lapis lazuli gems (70 gp).
Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears baggy black pantaloons and a tan scarf. His crest, while still mostly scarlet, has prominent grey streaks. His eyes are red and beady.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Ugly, Insane, Impulsive, Fearful. Bonds: Military. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A roughly beaten golden orb (40 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (300 gp).
Nimble Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white fur down. His eyes are hazel and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 44 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1400 gp. Tiger eye turquoise (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1200 gp). Coral (50 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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