Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his greatsword. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: Seven was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Attractive. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 78 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp. Aquamarine (500 gp). Golden pearl (90 gp). Jet (90 gp). Rock crystal (80 gp). Star ruby (500 gp). Freshwater pearl (13 gp). Rhodochrosite (13 gp). 1 Minor magic item.
Arumawann Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is an epitome of beauty. His tied-back hair is golden. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the north. He is afraid of women and trembles around them
History: Arumawann hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Pacifist, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Lapis lazuli (13 gp). Rose (70 gp). Obsidian (13 gp).
Jade In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and muscular, this eastern man wears a grey vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Athletic, Disciplined. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Shump Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears an entirely tan suit with grey socks and a vest with buckled shoes, he is not a threatening figure. He keeps his long chestnut hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Shump isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
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