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NPC Generator

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Advanced [show]


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this northern man tends to wear a tan poncho over his likewise colored trousers and shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Bricklayer, Sindri learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To be a Healer again; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Sindri Horcusporcus, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mordai Still, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears many layers of old clothing at all times. His hair is chestnut and very short. His white eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Immigrant. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Mordai Still, Male Tiefling Barbarian 6
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)19 (+4) 12 (+1)18 (+4)
Skills Intimidation +7, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Dondon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears dark leathers with embroidery. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Justice, Logical. Flaws: Insane, Shy. Bonds: Rich. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Dondon Stoutbridge, Male Halfling Bard 7
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small forest village. Dûsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against giants; and revenge

Flaws: Ugly, Shy. Bonds: Rich, Nature, Enemies. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Dûsh Clayton, Male Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs

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