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NPC Generator

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Advanced [show]


Drogo Brent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a kukri. His hair is black, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Fletcher, Drogo learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Attractive, Job. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Drogo Brent, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Beggar does. His auburn hair has been sun bleached extensively. He has violet eyes and a black hat with a tan feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. After coming to the age of reason, Gerbo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Beggar.

Motivation: To be a Fortune-teller again; and further expansion of business

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Job, Mentor. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerbo Nackle, Male Gnome Bard 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Athletics +0, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2200 sp.


Social Check DCs


Damien Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries sais. His hair, while still mostly black, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is irascible and easily irritated. A true patriot, Damien would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Damien Appleblossom, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Morg Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, marred by teas. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Assassin, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Slave, Poor, Nature. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Morg Yardley, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Golden yellow topaz (600 gp). Amethyst (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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