Gennal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gennal was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Scribe.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Logical. Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Henry Springfield, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears baggy brown pantaloons and a red scarf. His skin is also unnaturally pale. His chestnut hair is knotted and matted. He has several tiny topaz earrings on each ear.
Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp.
Arumawann Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries shields. He has wavy chestnut hair. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Optimist. Bonds: Rich, In love. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Silent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His right leg appears badly burned and disfigured. He wears his orange fur down. His amber unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion
Ideals: Justice, Artistic. Flaws: Disease, Insomniac. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
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