Harvest Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright grey suits and hats. His cinnamon fur is unkempt and raggedy. His hazel eyes peer out from beneath his broad grey hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant, Poor, Nature. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Malachite (5 gp). 1 Masterwork Common Ranged Weapon.
Lewis Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his brother; and he is greedy
Ideals: Artistic. Flaws: Addict, Secretive, Shy. Bonds: Nature. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 500 gp. Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (120 gp). Large well-done wool tapestry (200 gp).
Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length blue crest. His eyes are a pleasant gold.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Blue star sapphire (1300 gp). Deep blue spinel (1400 gp). Red garnet (90 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, constantly wearing a pastel suit, red shirt, and grey tie. He is bald on top and has large black tufts of hair around his ears. His eyes are a pleasant green.
Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. Through the years after Kipper was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kipper's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kipper and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 6000 cp.
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