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NPC Generator

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Advanced [show]


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. He has a moderate pudge and is not very fit. He has a very tight haircut. His brown eyes peer out from beneath his feathered black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Flaws: Shy, Impulsive, Racist. Bonds: Poor, Nature. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Gunter Adley, Male Human Commoner 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Amber (40 gp).


Social Check DCs


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown cloak. His auburn hair is knotted and matted. This violet eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Priest

Voice: Raspy

Attributes [hide]

Sindri Nucklestamp, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 51 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Mordai Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'5". He wears grey leather gloves, a grey jacket, and tight pants, and his gloved hand is found clutching a axe. His purple hair is unkempt and raggedy. He has white eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Insane. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Mordai Dare, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 pp.


Social Check DCs


Thomas Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Server for hire.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Selfish, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Thomas Sharps, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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