Dimble Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Immigrant. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. Jet (40 gp).
Euron Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and carries halberds. His blue hair is heavily combed to the right. His gold eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Selfish, Impulsive, Addict. Bonds: Poor, Family. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. White pearl (120 gp). Rock crystal (50 gp). 1 Masterwork Common Ranged Weapon.
Charles Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. Charles was born on a far eastern desert where he grew up under the tutelage of his father, an expert Butcher. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home.
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Guardian, Immigrant. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Habor Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.
Personality: Habor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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