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NPC Generator

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Advanced [show]


Dalgal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt with thin blue vertical stripes and tan pants. His long brown hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dalgal was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Addict, PTSD. Bonds: Adventurer, Attractive. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Dalgal Trueanvil, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 17 (+3)7 (-2)
Skills Arcana +6, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 200 pp. Golden yellow topaz (600 gp). Aquamarine (600 gp). Obsidian (9 gp). Azurite (9 gp).


Social Check DCs


John Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries clubs. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Joker. Flaws: Ugly, Lazy. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

John Thornton, Male Human Commoner 9
Medium (6'2") Human, True Neutral (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright brown suits and hats. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Masseuse business at a young age. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Heward Davenport, Male Human Wizard 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 20000 sp.


Social Check DCs


Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. With bright brown hair and a scraggly beard. He has gray eyes and a grey hat with a brown feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Immeral was born on a far southern mountains where he grew up under the tutelage of his father, an expert Barkeep. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Family, Immigrant. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Holimion, Male Elf Paladin 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs

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