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NPC Generator

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Advanced [show]


Sethrekar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His scarlet crest is drawn into a tight pony tail with a card scrunchie. This red eyed westerner is not easily forgotten.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: Sethrekar was born in the west. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Sethrekar Mystan, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 19 (+4)12 (+1)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Habor Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. He has wavy black hair. His eyes are white and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Habor Dignity, Male Tiefling Druid 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Roondar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is drawn into a tight pony tail with a clover scrunchie. His fierce gray eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Roondar Garrick, Male Gnome Warlock 12
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Persuasion +7, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. Amethyst (70 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). White opal (1200 gp). Iolite (60 gp).


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Brewer mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Gerald Kendal, Male Human Fighter 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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