Purson Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.
History: Born in the south his family was never financially stable. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Iolite (60 gp). Carnelian (60 gp).
Caeldrim Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length black hair. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Gifted from a young age, Caeldrim studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is greedy.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'1" western man, he wears a faded coat and loose pants complete with broad hat. His red hair is heavily combed to the left. His white unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Mamnen will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Mamnen was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Poor, Guardian. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 120 pp. Black pearl (500 gp). Zircon (30 gp). White pearl (40 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and likes to wear brown tank tops with white pants. His left hand appears badly burned and disfigured. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Gnomish culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion.
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

