Hugh Marley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely blue suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them
History: Born in the south to a Ploughman, Hugh learned a great deal about his mother's area of expertise. His childhood dream was to be a Tanner, but he was a colossal failure. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 100 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 |
Possessions: Fire opal pendant on a fine gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1700 gp).
Raymond Gracey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown cloak and cross-gartered black stockings. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Actor business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently the stress of being a Actor has made it difficult for him to sleep.
Motivation: He is wracked by social anxiety; and to be a mason again
Flaws: Secretive, PTSD, Insomniac, Fearful. Bonds: Job. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Pígug Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears white cloth garments or leather armor. His auburn hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. When Pígug reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Optimist. Bonds: Attractive, Military, Family. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 16)
Armor Class 12
Hit Points 77 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Alexandrite (600 gp). Red-brown spinel (40 gp). Sardonyx (80 gp). Golden yellow topaz (600 gp).
Zephan Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is thinning but still full. His red eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He got into the Navigator business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a courier again
Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp. Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (500 gp). A necklace of small pink pearls (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


