Gerbo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and wears tattered old clothes. His left leg appears badly burned and disfigured. He has styled his chestnut hair well, parting it to the left. His eyes are likewise green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 700 gp. Black pearl (1300 gp). Lapis lazuli (16 gp). Red-brown spinel (70 gp). Rock crystal (60 gp). Black pearl (1300 gp). Black pearl (1300 gp).
Heskan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His gold crest is long and unkept. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Joker. Flaws: Ugly, Secretive, PTSD. Bonds: Nature. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Giant, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 50 pp. Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Old masterpiece painting (1100 gp).
Gerald Thackeray, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Mundane, Disease. Bonds: Attractive, Military. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Peren Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear white tank tops with pastel pants. His whole body is exceptionally muscular. His blonde hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: Peren was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and to protect his home
Ideals: Logical, Persistence, Entrepeneur. Bonds: Immigrant, Guardian. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


