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NPC Generator

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Advanced [show]


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue leather gloves, a blue jacket, and tight pants. He has styled his golden hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Scribe business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 14 years.

Motivation: He is content; and expand his business

Ideals: Fighting. Flaws: Addict, PTSD, Mundane. Bonds: Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Don Cornish, Male Human Adept 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Morthos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin violet vertical stripes and pastel pants. He carries a battered warhammer and tarnished morningstar as well. His black hair, when down, is lengthy. His eyes are white.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Morthos was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He has had some formal poetry training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Actor

Voice: German accent

Attributes [hide]

Morthos Ennui, Male Tiefling Paladin 5
Medium (6'4") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carnelian (60 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man prefers to wear flannel. He has bronze crest. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Disease, Selfish. Bonds: Mentor. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean white cloak covering his clean studded leather. His fur is brown and curly. His yellow eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Military, Job, Criminal record. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Great Of Winter, Male Tabaxi Ranger 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Violet garnet (1100 gp). Iolite (50 gp). Aquamarine (1100 gp).


Social Check DCs

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