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NPC Generator

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Advanced [show]


Shedinn Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. His red eyes peer out from beneath his feathered green hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Shedinn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Rich, Slave, Job, Family. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Shedinn Dhyrktelonis, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Smoking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green shirt with thin black vertical stripes and brown pants. He wears his gray fur down. His eyes are amber and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Joker, Persistence, Gifted, Athletic. Flaws: Ugly. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Smoking Of Ivory, Male Tabaxi Warrior 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He has moderate length gray fur. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. Ethereal was born on a far western forest where he grew up under the tutelage of his father, an expert Map Maker. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Stannor Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a black and violet handkerchief worn on his left side. His head has been shaved. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mortician.

Motivation: His religion dominates his actions; and he is content

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Job, Religious. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Stannor Kettlewhistle, Male Halfling Barbarian 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp. Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs

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