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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Poor, Debt. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Ralf Pickering, Male Human Fighter 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Rose (50 gp).


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey shirt with thin green vertical stripes and blue pants. He has wavy auburn hair. His eyes are a pleasant brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He wants revenge against giants; and wants to raise his children well

Ideals: Optimist, Philantrophist. Bonds: Family, Poor, Enemies. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Joser Sunmeadow, Male Halfling Adept 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 16
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 7000 cp.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a blue suit. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Nordak was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp. 2 Tanglefoot bags.


Social Check DCs


Malmûg Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large blue mantle and cape that has been intricately interwoven into his brown robe. His tied-back hair is golden. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Malmûg's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Scribe business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Scribe

Voice: German accent

Attributes [hide]

Malmûg Walpole, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Amber (70 gp). Brown-green garnet (70 gp). Rose (30 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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