Two Llamas Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His yellow fur is matted, messy, and big. His ears are large.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Brewer, his father struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Impulsive, Insane. Bonds: Poor, Job. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail, he is not a threatening figure. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Spear was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Spear's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Magnifying glass. 1 Good lock.
Bhevek Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His brown hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Bhevek was born the youngest of three triplets. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Assassin.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Family, Job, Adventurer. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 3000 sp. Brown-green garnet (150 gp).
Cressel Wit, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and silver. His eyes are black and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 18000 sp. Fire opal (400 gp). Aquamarine (700 gp). Freshwater pearl (13 gp). Rose (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
