Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His cinnamon fur is greasy and uncared for. He has several tiny aquamarine earrings on each ear.
Personality: Cloud speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cloud took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 380 pp. A miniature golden chest with tiny emeralds lining the top (170 gp). Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1300 gp). Gold and topaz bottle stopper cork (600 gp).
Robert Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy brown beard and wild brown hair. This violet eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Mortician, who enjoyed hunting, Robert was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion
Ideals: Justice. Flaws: Impulsive. Bonds: Nature, Criminal record, Adventurer. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
Orryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, brown shirt, and green tie. He keeps his golden hair in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: Orryn was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence, Logical. Bonds: Rich, Criminal record, In love. Occupation: Servant
Voice: German accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
Ugarth Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears white cloth garments or leather armor. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Sapphire pendant on gold chain (1500 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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