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NPC Generator

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Advanced [show]


Eberdeb Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. His eyes are violet and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Eberdeb embodies much of what other species detest in the Gnomes. He takes great joy in being the best Map Maker in town.

History: He was born several months after his mother was called into army service. A gifted student he started as a Carter, but he got bored and became a Map Maker. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Flaws: Antagonistic. Bonds: Job, Military, Family, Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Eberdeb Nackle, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Norman Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Apothecary uniform. His auburn hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Bonds: Job, In love, Mentor. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Norman Holimion, Male Half-Elf Warlock 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 170 gp.


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a nunchaku. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Frouse was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable, Artistic. Bonds: Poor, Criminal record, Attractive. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Frouse Murnig, Male Gnome Warlock 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bucklal Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.

Motivation: To clean up the streets; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Job, Guardian. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bucklal Tealeaf, Male Halfling Druid 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. Rose (20 gp). Onyx (20 gp). Rock crystal (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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