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Kerkad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He wears his copper crest down. His eyes, though not visible through his cowl, are red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Kerkad Nemmonis, Male Dragonborn Sorcerer 7
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 40 pp. Rich purple corundum (1100 gp). Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Ahrim Creed, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His black eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. Cursed with a spirit at a very young age, Ahrim has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Ahrim Creed, Male Tiefling Bard 18
Medium (5'1") Tiefling, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 73 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Aquan, Draconic
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444432

Possessions: 15000 gp. Star rose quartz (60 gp). Sard (60 gp). Iolite (60 gp). Amethyst (130 gp). Moonstone (60 gp). Freshwater pearl (13 gp). Banded agate (13 gp). White pearl (130 gp). Rhodochrosite (13 gp). Aquamarine (200 gp). Violet garnet (200 gp). Star rose quartz (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Wiggens Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black armored body suit, with a simple pastel line shooting up and back down. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Slaad in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggens grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggens. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Wiggens Reese, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His beige fur is still thick. His thin eyebrows rest above his beady green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Serpent Buttons, Male Tabaxi Monk 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 16 (+3)13 (+1)
Skills Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Orc, Auran, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Brown diamond (4000 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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