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NPC Generator

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Advanced [show]


Pûg Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Fisher, but he got bored and became a Mercenary. Recently the stress of being a Mercenary has made it difficult for him to sleep.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Pûg Cholmondeley, Male Half-Orc Warrior 17
Medium (6'2") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 173 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +6, Performance +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold music box (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Everard Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered brown stockings. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Fearful. Bonds: Mentor, Job, Adventurer. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Staurheim, Male Half-Elf Warlock 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp. Eye agate (14 gp). Sard (50 gp). 1 Banded mail.


Social Check DCs


Roger Gladstone, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miller. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Herbalist again.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Gladstone, Male Human Warrior 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Ahvain Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He wears his golden hair down. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: The child of a Fortune-teller, who enjoyed hunting, Ahvain was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahvain took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Ahvain Caerdonel, Male Elf Fighter 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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