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NPC Generator

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Advanced [show]


Oskar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his tan robe and has his crossbow always slung over his shoulder. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Joker. Flaws: Greedy, Insane. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Oskar Deepdelver, Male Dwarf Bard 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 8000 cp.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His crest is brass, silky, and of moderate length. His red eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Flaws: Impulsive, Fearful. Bonds: Attractive, Poor, Slave. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of the sun god on his torso. His crest is short and white. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tarhun lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Barbarian 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a yellow scarf, and he perpetually has his spear ready. He keeps his black fur in a flapper bob. His eyes are yellow and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Nature, Family. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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