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Advanced [show]


Ribbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ribbles lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Ribbles Lingenhall, Male Gnome Ranger 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 120 gp. Amethyst (40 gp). 1 Breastplate.


Social Check DCs


Pandjed Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green coat over a tan low-cut shirt, and a top hat upon his head. He wears his blue crest down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 18th year, his parents were killed by a giants raid, leaving Pandjed alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Selfish, Antagonistic. Bonds: Enemies. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Pandjed Mohradyllion, Male Dragonborn Wizard 18
Medium (6'5") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 102 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444444

Possessions: 1200 pp. Rose (40 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Fiery yellow corundum (1200 gp). Azurite (5 gp). Onyx (40 gp). Violet garnet (200 gp). Aquamarine (200 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Golden yellow topaz (200 gp). Lapis lazuli (5 gp). Onyx (40 gp). Azurite (5 gp). Alexandrite (200 gp). Alexandrite (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Tiger eye turquoise (5 gp). Brown-green garnet (160 gp). Alexandrite (200 gp). Red spinel (160 gp). 1 Major magic item.


Social Check DCs


Ar-Karo Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black cloak. His golden hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Herbalist, but he got bored and became a Bricklayer. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Optimist, Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Ar-Karo Kenley, Male Half-Orc Monk 4
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Salasar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tan leather gloves, a tan jacket, and tight pants. He has no crest. His eyes are a pleasant gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Salasar Grrrmmballhyst, Male Dragonborn Cleric 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs

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