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NPC Generator

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Advanced [show]


Thomas Dudley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Dudley, Male Human Druid 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Frouse Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Fletcher, who enjoyed hunting, Frouse was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Frouse Garrick, Male Gnome Wizard 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Insight +5, Religion +8
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon, Draconic, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 2400 gp. Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Berevan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a scythe. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Sellsword like his father before him.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Riardon Berevan, Male Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Jocelyn Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Criminal record, In love, Slave, Religious. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Jocelyn Sherman, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 19 (+4)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. Moss agate (5 gp). Deep green spinel (120 gp). Iolite (20 gp).


Social Check DCs

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