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NPC Generator

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Advanced [show]


Nim Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Painter. He has a long brown beard with little hanging trinkets. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Nim Aloro, Male Elf Expert 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 90 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 17 (+3)19 (+4)
Skills Athletics +3, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +7

Possessions: 4000 gp. Rock crystal (30 gp). White opal (1200 gp). Black pearl (1600 gp). Iolite (30 gp). Malachite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Nithther Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs, and is pretty ugly. His silver crest is matted, messy, and big. He has gold eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Nithther Beryntolthropal, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs


Rrath Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, brown, dusty cloak. He keeps his long silver hair kept up in a rat tail. His eyes are green and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Herbalist, Rrath learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rrath took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Rrath Beckwith, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Hork Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses like a well dressed Interpreter does. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He is baby faced.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy; and wants his loneliness to end

Flaws: Insane. Bonds: Job, Has a crush, Rich, Immigrant. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Hork Lincoln, Male Half-Orc Expert 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Deep green spinel (110 gp).


Social Check DCs

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