Cask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan wide-brimmed hat and tan clothes. He sports a flattop fur cut. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with poetry.
History: Cask was born in the east. At a young age he loved to build and create. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Athletic, Optimist, Artistic, Persistence. Bonds: Adventurer. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His black hair is cut jaggedly and amateurishly. His eyes are likewise hazel.
Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Farmer job and began his own company from there.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Guardian, Job, Immigrant, Enemies. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 200 gp. Carved bone or ivory statuette (50 gp). Brass mug with jade inlays (100 gp).
Ulfgar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is kept up in a ponytail inside a top hat. His eyes are hazel and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Ulfgar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ulfgar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane, Fearful. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Dynamic Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a moderate pudge and is not very fit. He has no fur. His face is scarred and worn.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp.
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