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NPC Generator

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Advanced [show]


Raer Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey armored body suit, with a simple tan line shooting up and back down. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Raer Caphaxath, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. Freshwater pearl (8 gp).


Social Check DCs


Raymond Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants revenge against gnolls

Flaws: Insomniac. Bonds: Rich, Enemies, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Raymond Kitchur, Male Human Warlock 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 pp.


Social Check DCs


Morg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan armored body suit, with a simple green line shooting up and back down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.

History: Sold as a small child to a wizard, Morg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Morg Oakley, Male Half-Orc Warlock 4
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shortbow. His whole body is exceptionally muscular. He wears his cinnamon fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Flame hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west, but his parents moved at a very young age to the east. He has had some formal music training, and achieved minor success. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Flame Of Ebony, Male Tabaxi Adept 5
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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