Skamos Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is matted, messy, and big. This red eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Banker, who enjoyed hunting, Skamos was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 18 (+4) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Giant, Goblin, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 13000 sp. Blue quartz (14 gp). Pink pearl (160 gp). Alexandrite (1500 gp). Sardonyx (30 gp). Violet garnet (1500 gp). Azurite (14 gp). Aquamarine (1500 gp).
Pikar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He wears a broad hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Nature, Family. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp. Jade (90 gp). Red garnet (90 gp). Amethyst (90 gp).
Purson Absence, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His red hair is braided into rings. He has a dull look in his black eyes.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Job, Religious. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Buckler.
Ethereal Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears light armors faded through time and improper care. His fur is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Ethereal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ethereal's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ethereal and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Giant, Goblin
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!