Azzakh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" southern man, he sports brown clothing, slightly heavier than average wear. His crest is greying and his face has many wrinkles. His red eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.
History: Azzakh was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Sailor.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Fearful. Bonds: Job, Poor, Enemies. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 91 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 11000 sp.
Sindri Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long white beard with little hanging trinkets. His amber unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.
History: He was born in the east. Sindri was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Merchant. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
Ur-Edin Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky green painted plate armor. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born several months after his father was called into army service. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and to end his boredom
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is heavily combed to the right. He has gleaming, smiling gray eyes.
Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He became a Doctor soon after.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Rich, Attractive, Nature, Job, Adventurer. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan, Orc, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

