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NPC Generator

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Advanced [show]


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His hair is chestnut and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Aldous was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Slave. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Aldous Skelton, Male Human Bard 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Auran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: Deep green spinel (110 gp). Sardonyx (40 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Coral (110 gp). Alexandrite (400 gp). Blue star sapphire (1200 gp). Deep green spinel (110 gp). Golden pearl (110 gp).


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered flail and tarnished hammer as well. His auburn hair is matted, messy, and big. His violet unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Pikar Jamjar, Male Halfling Druid 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Athletics +5, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 20 pp. Sard (50 gp). Peridot (50 gp). Freshwater pearl (5 gp). Aquamarine (700 gp).


Social Check DCs


Hoshgrish Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short. This violet eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts.

Ideals: Persistence, Professionalism, Gifted. Flaws: Ugly. Bonds: Debt. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Hoshgrish Dryden, Male Half-Orc Fighter 6
Medium (5'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver ewer (70 gp).


Social Check DCs


Barendd Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: When he was but 6 years old his parents immigrated from the east. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To protect his home; and dwarven compassion

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Slave, Guardian. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Barendd Frostbeard, Male Dwarf Monk 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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