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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His auburn hair is braided into rings. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Zaffrab Ironhide, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Bernard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. With bright auburn hair and a scraggly beard. He has gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spice Merchant like his mother before him.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Mundane, Shy. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Bernard Badger, Male Human Cleric 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Astar Charm, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Astar was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker, Persistence. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Astar Charm, Male Tiefling Aristocrat 4
Medium (5'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (9 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. With a patchy brown beard and wild brown hair. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: Nicholas was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a strong sense of loyalty to human people

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Nicholas Marley, Male Human Rogue 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. Coral (140 gp).


Social Check DCs

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