Fulbar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his kukri ready. He has a black handlebar mustache and slicked back black hair. His eyes are violet and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is content
Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
Ar-Karo Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" western man, he is dressed in a clean grey cloak covering his clean studded leather. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a dire rats raid, leaving Ar-Karo alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Enemies. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 360 gp.
Erdan Holimion, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He wears his white hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. He worked as a nervous Shipwright and found it very stressful. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: Further expansion of business; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Entrepeneur. Bonds: Adventurer, Enemies, Military, Job. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Braak Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 94 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (500 gp). Jeweled gold crown (8000 gp). Sapphire pendant on gold chain (2600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

