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NPC Generator

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Lvl.
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Seed

Advanced [show]


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports brown clothing, slightly heavier than average wear. He wears his gray fur down. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Nature, Guardian. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three Paws, Male Tabaxi Warlock 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1500 gp.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright green suits and hats. He has wavy chestnut hair. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Ugly, Shy, Disease, PTSD. Bonds: Criminal record. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Geoffrey Sherwood, Male Human Warrior 11
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 21000 sp.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has yellow fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Two Llamas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Two Llamas Shore, Male Tabaxi Commoner 14
Medium (6'6") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 69 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Performance +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Tourmaline (100 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (14 gp). Rock crystal (20 gp). Hematite (14 gp). Emerald (900 gp). Aquamarine (400 gp). Brown-green garnet (100 gp). Golden yellow topaz (400 gp). Coral (100 gp). Jasper (20 gp). Aquamarine (400 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Arannis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy blue pantaloons and a pastel scarf. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Flaws: Shy, Insane, Mundane. Bonds: Immigrant, Attractive. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Arannis Caphaxath, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 7 (-2)17 (+3) 8 (-1)16 (+3)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Orc, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1200 sp.


Social Check DCs

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